Unpacking the Cost of Gamification: A Friendly Guide for L&D Leaders

Navigating the world of gamification and immersive learning can be a bit like venturing into a labyrinth, especially when it comes to understanding costs. If you’re aiming to integrate these innovative solutions into your training programs, the "cost of gamification" and the "cost of immersive learning" can seem like daunting obstacles.

How do you determine what drives costs up?

What can help keep costs in check?

Why is there such a stark difference in pricing across various providers?

In this friendly guide, we'll unpack these aspects, shedding light on why some companies charge a premium while others offer bargain-basement prices. By the end, you'll have a clearer picture of the financial landscape and be better equipped to make informed decisions for your organisation's learning and development needs.

 
 

What drives costs up?

When it comes to the cost of gamification, several factors can drive expenses upward.

First, the scope and complexity of the game design plays a significant role.

  • Narrative and Scenarios: Developing intricate storylines, choices, and characters is relatively resource intensive. It requires, time, thoughtfulness and testing.

  • Realism and Accuracy: The complexity of model behind the experience is a key driving factor for cost. For example, how many choices would you like the learner to have? And how many outcomes do you want to model? It’s not a linear scale of more choice = higher cost, as certain models and approaches can mitigate the impact of complex simulations but it is a factor to consider. Lifelike graphics and audio can add to the expenses. Realistic elements enhance immersion, but they often necessitate additional costs.

  • Game Mechanics: Complex mechanics, simulations, or gamification elements require extensive design, coding, and testing.

  • Customisation: Customisation is another cost driver; tailoring a game to fit specific organisational needs involves additional development work and testing.

 

Secondly think about the technology and infrastructure.

  • Platform and Device Requirements: Technology like VR or AR in immersive learning experiences can significantly increase the price tag due to the need for specialised hardware and software development expertise.

  • Cross-platform Development: Building for multiple platforms (PC, mobile, VR, AR) adds complexity and additional testing and admin requirements.

  • Integration with External Systems: While integrating with a standard LMS does not add a significant overhead, custom systems and reports can increase the budget.

  • Ongoing maintenance and updates to keep the gamified elements engaging and relevant can add to the overall expenses.

 

Thirdly think about your internal costs.

  • Content and SME’s: For serious games, subject matter experts (SMEs) are essential to ensure accuracy. SME involvement in design, development, and review stages adds to the costs.

  • Review cycles: SMEs are often engaged multiple times throughout development to review and approve content, mechanics, and outcomes. The number and length of review cycles can significantly increase costs

  • Too many voices: In software development we talk about having a ‘Product Owner’ - this is someone who holds the vision of what we’re creating and can lead on requirements. Where this role is lacking, and there are many different stakeholders driving the requirements, you often see conflict and contradiction and a significant amount of change which of course impacts costs.

 

Finally how you work with a vendor can also impact costs.

  • Poor requirements: Having a vague brief and ill-defined requirements is one of the most effective ways to drive up costs. Assumptions, aligned stakeholders and expectations increase the risk of scope creep, rework, and miscommunication.

  • Managing change: Managing stakeholders, iterative design changes, and maintaining alignment with the training goals can lengthen timelines and inflate budgets over the project lifecycle.

 
 
 
 

Factors that control costs

Controlling costs in serious game development requires a proactive approach that balances creative freedom, educational outcomes, and project management efficiency. Given the multiple elements that can cause costs to escalate—like scope creep, prolonged review cycles, or technical complexities—having a well-defined strategy is key. Here are practical methods to manage and reduce costs effectively

  • Use something that already exists: One of the primary levers for driving down costs is the use of pre-built templates and frameworks. These off-the-shelf solutions can significantly reduce development time and costs compared to fully custom-built games. We think of our tool set like a Lego style play system. Each of the ‘blocks’ work together but each time they can be combined to create something new.

    • Simple mechanics: Opting for simpler game mechanics and visuals can keep costs down. Simpler mechanics can still be engaging (think Pong) so don’t overly complicate things by thinking your solution has to have all the bells and whistles of a fancy simulation.

    • Use the Pareto Principle (80/20 Rule): Focus development on the 20% of features or content that deliver 80% of the learning impact. Defer or eliminate features that do not contribute significantly to core learning objectives.

    • Establish a Detailed Scope Upfront: Create a comprehensive brief that includes learning objectives, target audience, game mechanics, and core features. Identify “must-have” vs. “nice-to-have” elements to communicate your key priorities.

    • Nominate a Product Owner and manage your stakeholders: These kinds of projects often attract alot of attention and excitement in an organisation. You might find that everyone wants to get involved, but ever heard of the phrase “too many cooks spoil the broth”? The same is true here - a single voice (taking into account views and opinions) will product a much stronger, more focused end result.

  • Offshoring development is another strategy to control costs. By partnering with developers in regions with lower labor costs, organisations can reduce development expenses.

 
 
 
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Expensive vs. affordable companies

The stark difference in pricing among gamification and immersive learning providers can be perplexing. Expensive companies often justify their higher costs with bespoke solutions, high-quality graphics, and cutting-edge technology. They typically employ larger teams of specialists, including game designers, developers, and instructional designers, who collaborate to create highly customised and engaging learning experiences.

On the flip side, cheaper companies usually offer standardised solutions. They rely on pre-built templates and simpler game mechanics, which can be adapted to various learning scenarios. The trade-off might be less customisation and fewer advanced features.

Understanding these distinctions can help you choose a provider that aligns with their budget and learning objectives, ensuring they get the best value for your investment.

 

Let’s recap: why the market differentiation?

The differentiation in the gamification and immersive learning market stems from several factors.

  1. Firstly, the technological capabilities and innovation levels vary between companies. Providers investing in the latest technologies and research often deliver more advanced solutions (both in hardware as well as design principles), commanding a higher price.

  2. Secondly, the level of customisation offered plays a crucial role. Tailored solutions that closely align with a client's specific needs can increase production time, justifying a higher cost.

  3. Another factor is the company's reputation and experience. Established companies with proven track records tend to charge more due to the assurance of quality and reliability they provide. You might find newer vendors in the field offering cut price developments which help them get a foothold in the marketplace. These are the ‘lost leaders’ of the software development world.

  4. The geographical location of the provider can influence costs, as companies in regions with higher living expenses may charge more.

  5. Finally, the scope of services offered, including consultation, implementation support, and after-sales service, can lead to price variations.

 
 

What can you expect from Totem?

At Totem, we understand that you have unique needs when it comes to gamification and immersive learning solutions. That's why we specialise in building custom solutions tailored to meet your specific requirements. As such, the cost of our services depends on the complexity and scope of the project, but we do promise;

  • Tailored Design: Our team works closely with you to develop a solution that aligns perfectly with your learning objectives, ensuring that every element is designed to maximise engagement and effectiveness.

  • Scalable Frameworks: Whether you’re rolling out a learning program to a small team or a large organisation, our solutions are designed to be scalable, enabling you to expand seamlessly as your needs grow.

  • Continuous Support: We offer ongoing support and updates to ensure your solutions remain current and continue to meet your objectives over time.

 
 

Let's Connect

To fully explore your needs and objectives, we invite you to book a call with us. During this conversation, we can discuss your goals, identify the challenges you're facing, and explore how our bespoke solutions can help overcome them. By understanding your unique context, we can provide a more accurate cost estimate and propose a solution that delivers the best value for your investment.

We look forward to partnering with you to drive impactful and engaging learning experiences.

 
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